Actions and Stuff Complete Guide

Most players install Actions and Stuff and jump straight into a world without knowing half of what the pack actually does. Walking animations, combat cycles, mob behaviors, environmental effects, and the 2.0 facial expression system all work differently depending on how you configure them. This complete guide covers every animation, particle effect, 3D item model, and subpack option in the Actions and Stuff Minecraft Bedrock resource pack by Oreville Studios. Download the free APK or MCPACK from the main page first, then use this guide to get the full experience.
Actions and Stuff transforms Minecraft Bedrock Edition with enhanced visuals while keeping all gameplay mechanics unchanged.
Free for Android and PC
What is Actions and Stuff?
Actions and Stuff is a resource pack for Minecraft Bedrock Edition created by Oreville Studios.
What It Changes:
- Player movement animations
- Combat attack visuals
- Tool usage animations
- Mob behavior animations
- Environmental particle effects
- Lighting and atmosphere
What It Does NOT Change:
- Crafting recipes
- Mob AI and behavior logic
- Game difficulty
- Block properties
- Item stats
- Achievement availability
The pack is purely visual. Your gameplay remains identical to vanilla Minecraft.
Supported Platforms:
- Android (APK and MCPACK)
- iOS (Marketplace)
- Windows PC (MCPACK)
- Xbox (Marketplace)
- PlayStation (Marketplace)
- Nintendo Switch (Marketplace)
Player Animations
Your character receives completely redesigned movement.
Walking Animation
Vanilla Minecraft walking is stiff and robotic. Actions and stuff add natural body movement.
Changes:
- Slight bounce with each step
- Arms swing naturally at the sides
- Shoulders shift with movement
- Head has a subtle bob
- Footsteps feel weighted
Technical Details:
- Animation cycles smoothly
- Speed scales with movement
- Transitions blend naturally
- Works from all perspectives
Running Animation
Sprinting transforms from sliding to actual running.
Changes:
- Arms pump back and forth
- Body leans forward slightly
- Legs have full stride motion
- Increased bounce effect
- Urgent, athletic movement
Visual Impact:
- Chase scenes feel exciting
- Running from mobs feels tense
- Sprint jumping looks athletic
Sneaking Animation
Crouching becomes tactical and deliberate.
Changes:
- Lower body posture
- Slower, careful footsteps
- Arms held closer to the body
- Head slightly forward
- Cautious movement style
Use Cases:
- Looks natural when building edges
- Appropriate for stealth gameplay
- Matches sneaking behavior
Swimming Animation
Water movement receives a major overhaul.
Changes:
- Fluid arm strokes
- Natural leg kicks
- The body rotates with the direction
- Smooth diving motion
- Surface swimming animation
Details:
- Different animation for surface vs underwater
- Speed affects stroke rate
- Natural breathing motion at the surface
Jumping and Falling
Vertical movement feels physical.
Jumping:
- Slight crouch before jump
- Arms raised during ascent
- Natural landing impact
- Impact scales with height
Falling:
- Arms wave for balance
- Panic animation for long falls
- Body tilts during descent
- Heavy landing from heights
Eating Animation
Food consumption becomes visible.
Changes:
- The food item moves to the mouth
- Visible bite animation
- Item shrinks progressively
- Chewing motion visible
- Different speeds per food type
Details:
- Works with all food items
- The golden apple has a special animation
- Chorus fruit’s unique animation
Drinking Animation
Potions and liquids feel real.
Changes:
- The bottle tilts upward
- Liquid depletes visibly
- Drinking motion natural
- Empty bottle animation
Works With:
- All potion types
- Milk bucket
- Honey bottle
- Water bottle
Idle Animation
Standing still has subtle movement.
Changes:
- Slight breathing motion
- Occasional head movement
- Weight shifting
- Random idle emotes (v2.0)
New in v2.0:
- Stretching emote
- Looking around emote
- Arm-crossing emote
Combat Animations
Fighting becomes cinematic and impactful.
Sword Combat
Melee attacks have variety and weight.
Attack Variations:
- Horizontal slash (left to right)
- Horizontal slash (right to left)
- Diagonal cut (top to bottom)
- Overhead strike
- Uppercut swing
Details:
- Attack direction varies per swing
- Critical hits have special animation
- Sweep attack visible
- Recovery animation between swings
Visual Impact:
- Combat feels skill-based
- PvP more engaging
- Mob fighting is more satisfying
Axe Combat
Heavy weapon feels powerful.
Changes:
- Slower wind-up animation
- Powerful downward chop
- Heavy follow-through
- Impact animation on hit
- Different from sword style
Feel:
- Axes feel heavier than swords
- Attacks feel more committed
- Damage visually justified
Bow and Arrow
Ranged combat transformed.
Drawing:
- The string pulls back gradually
- Tension is visible in the bow
- Charge indicator clear
- Full draw animation
Firing:
- Release animation
- An arrow leaves with force
- Slight recoil motion
- Recovery to ready stance
Arrow Flight:
- Particle trail option
- Arc visible
- Impact particles
Crossbow
A mechanical weapon with a unique feel.
Loading:
- Cranking animation
- String tension visible
- Loaded state clear
- Ready to fire stance
Firing:
- Quick release
- Stronger recoil than a bow
- Mechanical feel
- Reload required animation
Trident
Powerful throwing weapon.
Melee Mode:
- Jabbing attack animation
- Three-pronged sweep
- Different from a sword
Throwing:
- Wind-up animation
- Weight shift visible
- Powerful release
- Follow-through motion
Riptide:
- Launch animation
- Flight pose
- Water interaction
Shield Blocking
Defensive combat is visible.
Blocking:
- Shield raises to protect
- Bracing stance
- Full body behind the shield
- The angle changes with the view
Impact:
- Shield shakes on hit
- Knockback animation
- Recovery stance
Tool Animations
Every tool has character.
Pickaxe
Mining feels satisfying.
Changes:
- Varied strike angles
- Different swing patterns
- Impact animation
- Mining rhythm visible
Details:
- Speed matches tool tier
- Critical block break animation
- Continuous mining flow
Axe (Tool)
Wood chopping redesigned.
Changes:
- Chopping motion
- Wood chip particles
- The tool bites into the block
- Different from the combat axe
Feel:
- Tree cutting satisfying
- Stripping the logs’ unique animation
- Log breaking visible
Shovel
Digging has weight.
Changes:
- Scooping motion
- Dirt-lifting animation
- Different for each block type
- Path creation smooth
Hoe
Farming tool with purpose.
Changes:
- Tilling animation
- Soil preparation visible
- Different from other tools
- Farming feels intentional
Fishing Rod
Casting and reeling improved.
Changes:
- Cast animation
- Line tension visible
- Reeling motion
- Catch reaction
Passive Mob Animations
Every creature has a personality.
Cow
Peaceful grazing behavior.
Animations:
- Head lowers to eat grass
- Chewing motion visible
- Tail swishing
- Ear flicking
- Walking gait natural
Idle Behaviors:
- Standing and looking around
- Swatting flies (tail)
- Occasional mooing animation
Pig
Curious and playful.
Animations:
- Snout sniffing motion
- Trotting walk cycle
- Mud rolling (near water)
- Eating animation
Idle Behaviors:
- Sniffing ground
- Looking around curiously
- Occasional oink animation
Sheep
Fluffy and calm.
Animations:
- Grazing head bob
- Wool bounces while moving
- Head shake after shearing
- Startled jump
Idle Behaviors:
- Grass-eating
- Looking at the player
- Group behavior
Chicken
Nervous and active.
Animations:
- Pecking at the ground
- Wing flap when startled
- Scatter when the player runs
- Dust bathing idle
- Egg-laying reaction
Movement:
- Bobbing head walk
- Running in panic
- Flying descent
Horse
Majestic and powerful.
Animations:
- Galloping improved
- Mane and tail flow
- Stomping when idle
- Rearing animation
- Ear movement toward sounds
Mounted:
- Natural riding animation
- Jumping improved
- Walking and running gaits
Wolf
Loyal companion behavior.
Animations:
- Tail wagging (happy)
- Tail down (scared)
- Stretching idle
- Yawning idle
- Ears perking at sounds
- Sitting position improved
Details:
- Follows the owner naturally
- Attack animation fierce
- Begging for food
Cat
Independent and graceful.
Animations:
- Stretching animation
- Grooming idle
- Tail swish
- Hunting crouch
- Pouncing attack
- Sleep curling
Personality:
- Aloof behavior
- Sudden running
- Staring at the player
Rabbit
Quick and nervous.
Animations:
- Hopping improved
- Nose twitching
- Ear movement
- Standing in an alert pose
- Quick escape run
Bee
Busy and buzzing.
Animations:
- Wing movement visible
- Flower interaction
- Hive entering
- Pollen collection visible
- Angry state clear
Hostile Mob Animations
Threats feel dangerous.
Zombie
Undead shambling horror.
Animations:
- Shambling walk
- Arms reaching forward
- Head tilted
- Jaw movement
- Group movement scary
Attack:
- Lunging bite
- Arm swipe
- Grabbing motion
Variants:
- Drowned swimming
- Husk desert walk
- Baby zombie’s fast movement
Skeleton
Mechanical precision.
Animations:
- Bone-rattling movement
- Precise aiming
- Bow draw improved
- Retreat behavior
- Turning motion
Attack:
- Arrow release
- Melee swing (if sword)
- Coordinated group fire
Creeper
Silent stalker.
Animations:
- Slow, deliberate walk
- Stalking approach
- Explosion wind-up
- Hissing visible
- Intent in movement
Details:
- The approach is menacing
- Explosion charge visible
- Genuinely scary
Spider
Eight-legged horror.
Animations:
- All legs coordinate
- Wall climbing is natural
- Jumping attack
- Pounce animation
- Web movement
Details:
- Leg movement is smooth
- Size feels threatening
- Night behavior different
Enderman
Otherworldly presence.
Animations:
- Floating movement
- Teleport particles
- Jaw unhinging (angry)
- Block holding
- Staring behavior
Details:
- Movement unsettling
- Anger state clear
- Teleportation smooth
Phantom
Aerial nightmare.
Animations:
- Wing flapping
- Diving attack
- Circling behavior
- Screeching visual
Neutral Mob Animations
Complex behaviors.
Villager
Living NPCs.
Animations:
- Blinking eyes
- Head turning
- Walking between stations
- Working animations
- Trading gestures
- Scared running
Professions:
- Each job has unique animations
- Farming visible
- Smithing visible
Iron Golem
Powerful protector.
Animations:
- Heavy footsteps
- Patrol walking
- Attack wind-up
- Flower offering
- Damage reaction
Feel:
- Weight in movement
- Protective behavior visible
- Powerful strikes
Piglin
Gold-obsessed traders.
Animations:
- Examining gold
- Trading dance
- Hunting behavior
- Group coordination
- Zombification transition
Environmental Effects
The world feels alive.
Grass Movement
Fields sway naturally.
Effects:
- Wind direction visible
- Grass blades bend
- Movement varies by biome
- A player walking disturbs the grass
Details:
- Plains have a gentle sway
- Forests more subtle
- Jungles more active
Leaf Rustling
Trees feel natural.
Effects:
- Subtle leaf movement
- Wind response
- Seasonal variation
- Player interaction
Water Effects
Liquids have life.
Effects:
- Surface ripples
- Walking splash
- Current is visible in the rivers
- Rain interaction
- Reflection shimmer
Rain and Snow
Weather immersive.
Rain:
- Individual droplets
- Surface splashing
- Puddle effects
- Sound sync
Snow:
- Flake drifting
- Wind direction
- Accumulation visual
- Settling effect
Torch and Lantern
Light sources flicker.
Torch:
- Flame dancing
- Light variation
- Smoke particles
- Wall reflection
Lantern:
- Warm glow
- Slight swing (placed)
- Carry animation
Campfire
Cozy and warm.
Effects:
- Ember floating
- Smoke rising
- Cooking visible
- Crackle visual
- Light dancing
Lava
Threatening glow.
Effects:
- Surface bubbling
- Thick flow motion
- Heat shimmer
- Light pulsing
- Splash danger
Resolution Modes
Three quality options.
16x Mode
Maximum detail for powerful devices.
Best For:
- iPhone 13+
- Samsung S21+
- Gaming PCs
- PS5, Xbox Series X
Visual Quality: Highest
Performance: Demanding
Battery: Higher drain
32x Mode
Balanced for most devices.
Best For:
- Most phones (2020+)
- Regular PCs
- PS4, Xbox One
- Default recommendation
Visual Quality: Great
Performance: Balanced
Battery: Normal
64x Mode
Optimized for older hardware.
Best For:
- Older phones
- Budget devices
- Switch handheld
- Extended sessions
Visual Quality: Good
Performance: Smooth
Battery: Best
Hidden Features and Secrets
Discover special details.
Name Tag Tricks:
- Standard Minecraft name tags work
- “Dinnerbone” flips mobs
- “Grumm” flips mobs
- “jeb_” rainbow sheep
- “Toast” memorial rabbit
Easter Eggs:
- Some mobs have rare idle animations
- The weather has special, rare effects
- Certain biomes have unique grass movement
Secret Combinations:
- Night + rain has a special atmosphere
- Full moon affects some animations
- Thunder has enhanced effects
Tips for Best Experience
Maximize your enjoyment.
Settings Tips:
1. Start with 32x resolution
2. Adjust based on performance
3. Keep render distance reasonable
4. Disable conflicting packs
Gameplay Tips:
1. Play in third person to see player animations
2. Watch mobs from a distance
3. Build near water for ripple effects
4. Create farms to see mob behaviors
Performance Tips:
1. Close background apps
2. Keep the device cool
3. Lower settings if needed
4. Update the pack regularly
Download Actions and Stuff
Get the pack and experience all these features.
Free | 247.53 MB | Easiest Option Free | 18.43 MB | All Platforms iOS, PC, Console Guides
Need help installing? Visit our setup guide.
Have questions? Check our FAQ section.
