Actions and Stuff 1.11 Physics Update: Complete Changelog

Actions and Stuff 1.11 Physics Update running in Minecraft Bedrock

Oreville Studios shipped 1.11 as the Physics Update, and the name earns itself within a few minutes of play. Spears point where you look now, armour sets each carry their own gallop, and light emitting blocks throw coloured light across the ground.

Actions and Stuff 1.11 is a 28.18 MB MCPACK built for Minecraft Bedrock 1.26.10 and above. You can download the file below, though it is worth checking your game version first. Everything on this page was pulled from inside the pack itself rather than a press release.

Download Actions and Stuff 1.11 MCPACK

Version  1.11
Pack Build1.1.39
File formatMCPACK
File size28.18 MB
Minimum MinecraftBedrock 1.26.10
DeveloperOreville Studios Ltd
PriceFree

Free | Version 1.11 | Minecraft Bedrock 1.26.10 and above

What Is New in Actions and Stuff 1.11

AreaWhat Changed
Sulfur Cube  Full redesign with new reactions and nametag variants
Spears       Point in the direction you look, new audio per tier
 Lighting     Coloured illumination from light emitting blocks
 Audio         New sounds for horses, creepers, slimes and chickens
  Arrows        3D arrow models, new toggle in settings
  Fixes        Over 40 corrections across mobs, items and animations

The headline change is the Sulfur Cube, which got a full redesign with smoother motion, fresh reactions and a noticeable amount of extra particle work. Nametag variants turn Sully into footballs, basketballs, beach balls and a long list of other shapes, which is the kind of detail that sounds minor until you see it in a world.

Spear handling changed next, and this is the change that gives the update its name. A spear now points in the direction you are looking, so aiming upward raises the tip rather than leaving it flat. Each spear tier picked up its own attack audio, and even the spin animation carries sound of its own.

Audio work runs through the whole release. Horses and Zombie Horses gallop differently depending on the armour set they wear, which is easier to notice than it sounds. Snowy Creepers carry their own fuse and explosion sounds, Snowy Slimes got jump and hurt audio, and the Parched spins its head with something close to the Skeleton sound. Villager Chickens now speak in Villager, which players either love or find deeply unsettling.

Lighting is where Vibrant Visuals owners see the biggest shift, since light emitting blocks now cast coloured illumination across nearby surfaces. Water reads less transparent than it did, and the fire overlay returned after sitting out since the 1.8 release. Spawn Eggs picked up PBR textures along the way.

A long list of fixes landed with it, more than forty in total. Dive animations show in multiplayer again, cats stopped glowing under Vibrant Visuals, and Turtle Helmet textures finally behave. Mace enchantment flicker, Fox item positions, Iron Golem step particles and Boat first person animations were all corrected in the same pass.

Actions and Stuff 1.11 Requirements

The numbers below come from the manifest inside the pack file.

File FormatMCPACK
File size28.18 MB
Pack Version1.1.39
Minimum MinecraftBedrock 1.26.10
DeveloperOreville Studios Ltd
RenderingPBR, works with Vibrant Visuals

That minimum matters more than most people expect, and it catches out a lot of players who assume any recent Bedrock build will do. A device running 1.21 will accept the import and then quietly ignore the pack, with no error message to explain why.

Vibrant Visuals is optional rather than required. The pack carries a message for devices that cannot run it, and every animation still works when the lighting features sit idle. Minecraft’s own documentation covers which devices support the feature.

Actions and Stuff 1.11 Experience Modes Explained

This Bedrock resource pack ships three subpacks, and you pick one after the pack is active. These are not resolution settings, which is the single most common misunderstanding about how the pack works. Each mode changes how much of the pack actually applies to your world.

Custom Experience

Built for players who already run a texture pack they like. Actions and Stuff supplies the animations and effects while your existing textures stay exactly where they are, so nothing you already set up gets overwritten.

Vanilla Experience

Keeps Minecraft’s own textures and layers the custom animations and effects on top, which suits players who want the movement without the visual overhaul. The changelog refers to this mode as 32x. Villagers, Witches and Turtle Helmets all received fixes here in recent releases.

Full Experience

The complete release with textures included, where every custom model, particle and animation applies at once. This is the mode behind most screenshots and videos you have seen of the pack.

Settings You Can Change Inside the Pack

Fourteen settings sit inside the pack once it is active, and most players never open them. Go to Global Resources, tap the gear icon next to the pack, and the full list appears.

SettingWhat It Does
MorphsReplaces your player model
  Entity Biome VariantsNatural spawning or nametag only
  Axolotl ColourPink, gold, cyan or brown
Armour VisibilityBoth views, third person, or hidden
Tool Enchantment GlintCustom glint, outline, or vanilla
  Enchantment Effect Colour Magenta, green, orange or white
Totem of Undying Opacity Four transparency rules
  Enable Expressions Turn off if faces cause trouble
  3D Tools Custom tool models
  3D ArrowsCustom arrow model, new in 1.11
 CostumesLeather armour costumes
  Item Swap Sounds Audio when switching items
  Better Rain ParticlesCustom or vanilla rain
  Legacy Baby Chick ModelOlder chick model

Morphs is the one worth finding first, because it replaces your character model entirely rather than tweaking a detail. The options cover Mini Me, Rana the Frog Girl, and Goober the Slime, and they arrived with the 1.10 release.

Actions and Stuff 1.11 vs 1.10

Both releases run on the same minimum, Bedrock 1.26.10, so neither one gives you broader device support than the other.

VersionMain Feature File SizePack Build
1.10Player Morphs30.59MB1.1.31
1.11Physics Update and Sulfur Cube 28.18 MB1.1.39

The size drop is not content being removed, which is the obvious assumption and the wrong one. Version 1.11 uses newer pack compression, so the same work fits into a smaller file. The texture count actually went up, from 7,943 to 8,347.

Pick 1.11 unless you have a specific reason to stay back. Details on the earlier build sit on the 1.10 release page.

How to Install Actions and Stuff 1.11 MCPACK

Tap or double-click the MCPACK and Minecraft handles the import for you. Open Settings, go to Global Resources, and move the pack into Active Packs, then tap the gear icon to pick your Experience mode.

Platform steps differ in the details rather than the idea. Android users have a tap to import route covered on the Android install guide, and Windows players can fall back on the manual folder method described on the PC guide.

Console and iOS players cannot import MCPACK files at all, since Apple and the console platforms block external file installs entirely. The Marketplace listing is the only route on those devices.

Fixing Common 1.11 Problems

The pack imported but nothing changed

Open Settings, go to Global Resources, and check whether the pack sits in Active Packs or Available Packs. Moving it across fixes this most of the time, and it takes about ten seconds.

The pack will not apply at all

Check your Minecraft version first, because anything below Bedrock 1.26.10 will accept the import and then ignore the pack completely. This is the most common cause with 1.11 specifically, and it produces no error message at all.

Animations show but textures look wrong

You are probably on Custom Experience, which deliberately keeps your own textures in place. Switch to Full Experience through the gear icon if you want the complete look.

The game lags after activating

Switch to Vanilla Experience, which applies fewer texture changes while keeping every animation. If that does not settle it, the full troubleshooting guide covers render distance and background app fixes in more depth.

Version History at a Glance

Both releases run on the same minimum, Bedrock 1.26.10, so neither one gives you broader device support than the other.

VersionUpdate Name
1.11Physics Update
1.10Player Morphs and Superhero Animations
1.9Christmas Update
1.8Vibrant Visuals Update
1.7Earlier release
1.6Earlier release

Oreville has teased 1.12, though nothing about the release has been made public yet. Older builds and their files sit on the Actions and Stuff older versions page.

Common Questions About Actions and Stuff 1.11

No. The pack requires Bedrock 1.26.10 or newer, and anything below that will import the file but never apply it.

No. This is a Bedrock Edition resource pack, and Java players have separate alternatives covered on our Java Edition page.

The MCPACK sits at the top of this page. The official paid release is also on the Minecraft Marketplace from Oreville Studios.

No. The pack detects devices without it and keeps working, so you lose the coloured lighting and PBR textures rather than the animations.

Full Experience if you want everything, or Custom Experience if you already run a texture pack you would rather keep.

No, it uses newer pack compression. The texture count rose from 7,943 in 1.10 to 8,347 in 1.11.

This changelog was checked against the Actions and Stuff 1.11 MCPACK manifest and the in-game settings list inside the pack.